A versa-target was a floating orb that could be swung from with the use of a Swingshot. Versa-targets could be found in all the galaxies Ratchet had explored, including the Solana, Bogon, and Polaris galaxies. They were also compatible with the Hypershot and Clank's Grapple. There were several types of versa-targets: swinging, grappling, and winch targets.
These were the most common targets that allowed Ratchet to swing around as he pleased. Letting go released him in whatever direction he was traveling. They were represented by two yellow targets with a thin yellow beam connecting them in Ratchet & Clank (2002 game), but were later represented by a stationary green target in Going Commando, Up Your Arsenal, and Deadlocked. In Tools of Destruction, Quest for Booty, A Crack in Time, and All 4 One they had green light pouring from either side and were sometimes attached to moving objects. Ratchet could latch onto these and be carried to a different area. In Size Matters, the versa-target was more akin to the original, but had one orb floating instead of two. In Full Frontal Assault, and Into the Nexus, the versa target was a circle, and when Ratchet neared, the target would open, revealing a long, yellowish line with a beacon at the top. Ratchet pressed O to swing across, but could not swing around unlike previous games.
These were the second most common variety. Holding the circle button caused Ratchet to fire the swingshot, pulling himself in and dropping directly below the target. They were often used to land on platforms, which would be difficult to succeed in when using a Swinging target. In Ratchet & Clank (2002 game), Going Commando, Up Your Arsenal, Ratchet: Deadlocked, and Size Matters they were spinning green targets. In Tools of Destruction, Quest for Booty, and A Crack in Time they were spinning targets with blue light pouring out of the sides. In All 4 One and Into the Nexus, the grappling targets had gotten a new appearance, just like the swingshot had gained the new Hookshot feature.
Winch targetsThe least common variety only displayed in Going Commando. These were usually attached to drawbridges. Rather than pulling Ratchet in, Ratchet pulled whatever was attached downward. These were represented by blue and black targets that spun rapidly.
- Ratchet & Clank (2002 game) (first appearance)
- Ratchet & Clank: Going Commando
- Ratchet & Clank: Up Your Arsenal
- Ratchet: Deadlocked
- Ratchet & Clank: Size Matters
- Ratchet & Clank Future: Tools of Destruction
- Ratchet & Clank Future: Quest for Booty
- Ratchet & Clank Future: A Crack in Time
- Ratchet & Clank: All 4 One
- Ratchet & Clank: Full Frontal Assault
- Ratchet & Clank: Into the Nexus
- Ratchet & Clank (PS4)