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The Charge Boots were a MegaCorp-made gadget that were first introduced in Ratchet & Clank: Going Commando, as a winning prize for the first Hoverbike race at the Joba MegaCorp Games. They produced kinetic energy that allows Ratchet to be launched forward at incredible speed for a short amount of time. Only until the energy reduced was Ratchet able to steer the Boots when using them.
In Ratchet: Deadlocked, Vox Industries also developed a pair of Charge Boots for DreadZone. These differed from the MegaCorp version in that they emitted a yellow kinetic trail and in that they were more compact and tight-fitting, plus they only gave a short but powerful burst instead of a prolonged burst.
In Ratchet & Clank Future: Tools of Destruction, the Charge Boots were found on Mukow and were easier to control in comparison to previous games. With a new blue design, GrummelNet's new charge boots featured the same short burst of energy from Deadlocked, but now they featured a brake.
Press R1 quickly twice.
- Strangely, in Holostar Studios and Metropolis, the kinetic energy trail changes from blue to a light shade of green.
- The Charge Boots were replaced by the Hoverboots in Ratchet & Clank Future: A Crack in Time.