FANDOM


Ratchet & Clank (2002) logoGoing Commando logoUp Your Arsenal logoDeadlocked logoGoing Mobile logoSize Matters logoSecret Agent Clank logoTools of Destruction logoQuest for Booty logoA Crack in Time logoAll 4 One logoFull Frontal Assault logoBefore the Nexus logoInto the Nexus logoRatchet & Clank (2016) logoRatchet & Clank (2016) logo Bolts are the main form of currency in the Ratchet & Clank series, with which weapons, gadgets, items, and other things are purchased.

Bolts are retrieved from numerous sources. The two most common ways to acquire bolts are to destroy enemies and to smash crates. However, bolts can also be retrieved from breakable items such as lamps, vases, and machinery. In Ratchet & Clank, a Metal Detector is acquired from The Plumber on planet Batalia, which allows Ratchet to detect and suck up underground bolts. Bolts are also earned by completing challenges, such as winning a Hoverbike race or surviving an Annihilation Nation gauntlet.

Ratchet & Clank

Trophy: Bolt Collector
Collect a total of 1,000,000 bolts Gold
  • Normal Bolts - Worth 1 bolt, these were simply grey. Darker variants of these could be found in determined areas of the game, although they still kept their value.
  • Hexagonal Bolts - Had a pinkish coloring, and were worth 5 bolts. These were the most common type of bolts mid-game. These did not have darker variants.
  • Cog Bolts - Shaped like cogs, these were worth 20 bolts. Uncommon late-game. No darker variants were ever found.
  • Center-filled Cog Bolts - The most rare bolts, they were shaped exactly like Cog Bolts but had their center filled. Many of these would always appear from blarg heli-commanders and they were seen quite commonly in Drek's fleet. These were worth 50 bolts, and had no darker variants.

Collecting a total of 1,000,000 bolts in the PlayStation 3 and PlayStation Vita versions of Ratchet & Clank will unlock the silver trophy Bolt Collector.

Ratchet & Clank: Going Commando

In Going Commando, bolts were golden-colored, and would shine. Now, bolts started to get a little more common, and weapons started being more expensive than the previous game. There was no other color scheme unlike in the first game. They were these:

  • Normal Bolts - Worth 1 bolt.
  • Hexagonal Bolts - Worth 5 bolts.
  • Cog Bolts - Worth 20 bolts. Like in the first game.
  • Center-filled Cog Bolts - Worth 50 bolts.
  • Spring Bolts - These debuted in Going Commando and were spring-like. These were worth 100 bolts.
  • Three-Point Bolts - These bolts were round in the center, and had 3 "sticks" coming out from 3 different directions (2D-wise) and had small rectangles on top. They debuted in Going Commando and were worth 500 bolts.
  • Six-Point Bolts - These had 6 small square-like "barriers" being held by a "stick" each, they were in every 6 directions like a cube's faces. They made no sound when collected, and were worth 1000 bolts.
  • Hexagonal Semi-Sphere Bolts - These bolts looked like Hexagonal Bolts but had a semi-sphere on top of them. These were always black and were worth 2000 bolts.
  • Hexagonal Winded Bolts - Like the Hexagonal Bolts, but had small wings in its sides. Was always black and was worth 5000 bolts.
  • Double-Hexagonal Connected Bolts - These bolts look like 2 hexagonal bolts with a "stick" connecting them (which makes them look like weights). Were always black and were worth 20000 bolts.

Ratchet & Clank: Up Your Arsenal

Bolts RC3

Golden colored bolts in Up Your Arsenal. Three-Point, Six-Point, Spring and Center-filled Cog Bolts can be seen

In Up Your Arsenal, bolts were golden-colored, and would shine like in Going Commando. Now they were coming around more often and in greater numbers. A list of them:

  • Normal Bolts - Worth 1 bolt.
  • Hexagonal Bolts - Worth 5 bolts.
  • Cog Bolts - Worth 20 bolts. Like in the first game.
  • Center-filled Cog Bolts - Worth 50 bolts.
  • Spring Bolts - Like in Going Commando. These were worth 100 bolts.
  • Three-Point Bolts - Like in Going Commando. Were worth 500 bolts.
  • Six-Point Bolts - These had 6 small square-like "barriers" being held by a "stick" each, they were in every 6 directions like a cube's faces. They made no sound when collected, and were worth 1000 bolts.
  • Hexagonal Semi-Sphere Bolts - These bolts looked like Hexagonal Bolts but had a semi-sphere on top of them. These were always black and were worth 3000 bolts.
  • Hexagonal Winded Bolts - Like the Hexagonal Bolts, but had small wings in its sides. Was always black and was worth 10000 bolts.
  • Double-Hexagonal Connected Bolts - These bolts look like 2 hexagonal bolts with a "stick" connecting them (which makes them look like weights). Were always black and were worth 30000 bolts.

Ratchet: Deadlocked

Ratchet: Deadlocked had the most bolt types in the whole series, normal bolts would leave sparks behind, their speed when Ratchet came near them could be equalled in the challenge Accelerator. Black bolts returned and would shine orange, they were also more valuable. Bolts were also smaller (and would get flat and smaller as they approached Ratchet). A list of all bolts:

  • Normal Bolts - Worth 1 bolt.
  • Hexagonal Bolts - Worth 5 bolts.
  • Cog Bolts - Worth 20 bolts. Like in the first game.
  • Center-filled Cog Bolts - Worth 50 bolts.
  • Spring Bolts - These debuted in Going Commando and were spring-like. These were worth 100 bolts.
  • Three-Point Bolts - Exactly like in Going Commando. Worth 500 bolts.
  • Six-Point Bolts - These had 6 small square-like "barriers" being held by a "stick" each, they were in every 6 directions like a cube's faces. They made no sound when collected, and were worth 1000 bolts.
  • Hexagonal Semi-Sphere Bolts - These bolts looked like Hexagonal Bolts but had a semi-sphere on top of them. These were always black and were worth 5000 bolts.
  • Hexagonal Winded Bolts - Like the Hexagonal Bolts, but had small wings in its sides. Was always black and was worth 20000 bolts.
  • Double-Hexagonal Connected Bolts - These bolts look like 2 hexagonal bolts with a "stick" connecting them (which makes them look like weights). Were always black and were worth 50000 bolts.

Ratchet & Clank (PS4)

Ratchet & Clank (PS4) Bolts

All four bolt colors in Ratchet & Clank (PS4)

In Ratchet & Clank (PS4), bolts are much more common than they have been before, but only have four different values. Unlike previous installments, the value of a bolt is based primarily on it's color, rather than it's shape. These colors were:

  • Copper - Worth 1 bolt.
  • Silver - Worth 3 bolts.
  • Gold - Worth 10 bolts.
  • Platinum - Worth 30 bolts. These bolts had golden highlights to differentiate them from silver bolts.

Special bolts

PBolt

A platinum bolt

In addition to standard bolts, rarer kinds of bolts, such as gold bolts, platinum bolts, titanium bolts, and hero bolts, are found and used to purchase gold weapons, weapon modifications, or skins.

Trivia

  • Between Ratchet & Clank and Going Commando, the value of bolts seems to decrease significantly. For example, the price of the R.Y.N.O. in the first game - 150,000 bolts - was an exorbitant amount difficult to reach. However, in Going Commando, the price of the RYNO II shot up to a million bolts. This may be supported by the increased easiness with which bolts may be acquired in the games following Ratchet & Clank. For example, a real, literal bolt is worth 1 bolt in the first game, but in the following games it is worth multiple amounts such as 10 or 20. New varieties of bolts are also introduced, worth amounts upwards of 1,000. Due to these changes, the prices of weapons, gadgets, and even plot devices were all significantly increased.
  • In all Ratchet & Clank games except the original, playing Challenge Mode after completing the game introduces the bolt multiplier, a mechanic where bolts can be acquired in higher amounts depending on how many enemies Ratchet defeats without being hit.
  • In the transverse of all the games the bolts seem to have slight color variations. E.G: In the first game of the series the bolts have a gray, rusty color. Then in Going Commando, Up Your Arsenal and Deadlocked the bolts are a faint, gold color and black in Deadlocked (with gold bolts as titanium bolts). Size Matters has the addition of more springs - even though they first appear in the third installment, they are uncommon, and a darker color to bolts. In the last few installments to the series, the color of bolts are varied between gray and gold, and have a faint blue shine.
  • In later Ratchet & Clank games, bolts faintly glow orange, green or pink, seen in Size Matters, Secret Agent Clank & Tools of Destruction. Earlier Ratchet & Clank games either do not have a glow (the original) or have a gold glow.
  • In Ratchet Deadlocked, there were no special bolts, only stars, which you were awarded for completing challenges on different difficulties.
  • In Tools Of Destruction maximum amount of bolts is 500,000,000. You can get above that value but it will soon go below that value. You can have about 600,000,000 bolts but it will go to beneath 500,000,000 bolts suddenly after you travel to other planet.
  • Ratchet & Clank (PS4) is the first game in the series to have the value of bolts be based on their color, rather than determined by their shape.

Notes and references